Holly McPaul (She/Her)
As an explorative interdisciplinary designer, I utilise divergent thinking and transitional skills to collaboratively design with various stakeholders. The limitless applications and reach of design are what truly excite me, as it allows me to work on a diverse range of projects that challenge and inspire me.
Data sharing is an act of citizenship
Reflection is positioned within a future world where citizens have autonomy over their local area and make decisions as an entire community. Data sharing is crucial for gaining valuable insights that inform decision-making. However, some people view data as an enigma, and this creates fear and resistance. Many are unsure of what data is collected, who has access to it, and how it is being used.
Within this future world, data sharing is an act of citizenship. ‘Reflection’ uses data for good by changing attitudes towards data sharing through the visualisation of data and its uses. ‘Reflection’ is a philanthropic service that uses shared data to benefit local businesses, communities and individuals.
A repair movement changing mindsets to change the world
I established my self-initiated project direction through my dissertation research entitled Fashioning A Future For Repair Education. The goal was to advocate for the inclusion of repair education in the Scottish high school curriculum to address the issue of fast fashion consumption. With the research findings and proposal as my guide, I aimed to conceptualise a system for repair education.
blank. Is dedicated to transforming attitudes towards consumption and disposal through education. It fosters collaboration with local businesses, nonprofits, designers, artists, educators, and students to develop repair-focused learning materials. This sustainable system relies on sponsorship, donations, and volunteered time from collaborators. Moreover, it aims to nurture the next generation of repairers, offering transferable skills beyond clothing repairs.
The proposed learning material is rooted in my research, co-design process, and mission to change and challenge mindsets. The repair game serves as a catalyst for conversation and reflection, encouraging collaborative work and learning among students. These materials are designed to be integrated throughout high school, ensuring the ongoing growth of repair education.
“Sure, there are any number of excuses as to why it’s not convenient, but it’s a small action that will take you on a big journey” – Orsola De Castro
In our speculative future world of 2032, Glasgow has been divided into six self-governing districts, enabling citizens to enhance their districts individually and ultimately build a stronger city when united. Autonomy is a crucial aspect of our future world, granting communities the authority to make collaborative decisions on resource allocation within their local areas. This empowers them with a voice and the ability to improve the overall quality of life for all citizens.
The exhibition challenges participants to negotiate and work together in order to determine the most effective distribution of resources, aiming to achieve equilibrium among the six districts. In designing the exhibit, our primary objective was to create an immersive experience that sparks action and fosters engaging conversations. By inviting active participation, we seek to inspire dialogue and encourage visitors to consider the importance of resource allocation for the city’s sustainable growth and collective well-being.