Dialogue-Based Work

This work explores ways to analyse and examine dialogue allowing us to observe narrative and structure. This project contains seven sections that interrogate the dialogue as data and the alternate presentations of this as finalised work.

Initially, looking at the structure of a film through the visualisation of dialogue, then moving forward to study naturally spoken language through the analysis of transcripts from Podcasts and Academy Award acceptance speeches. Then constructing work that looks at the words used within the dialogue of a film and how certain tropes and genres can affect that. Finally, exploring outputs that allow us to contrast and compare the data within a series of work.

This project has been explored through a range of experimentation and outputs. This work has been created using code within Processing and then Adobe Illustrator to finalise the work.

The Structure of a Film

Oscar Transcript Analysis

Podcast Analysis

Twin Film Analysis - How Many Times is Dunkirk Spoken in Darkest Hour and Dunkirk?

Twin Film Analysis - How Many Times is War Spoken in Darkest Hour and Dunkirk?

Twin Film Analysis - The Illusionist and The Prestige

Genre Analysis - 80s High Fantasy

Every Grunt, Groan and Growl Spoken in the Most Watched Films of 2012

Analysis of the Structure of Dialogue From a Director - Christopher Nolan

Analysis of the Structure of Dialogue From a Director - Wes Anderson

Analysis of the Structure of Dialogue From a Director - Sophia Coppola