6’25” Sound Alone, Stereo, 2021
Hypnagogia is a sound only piece that aims to express, sonically, dreamlike sensory experiences and consists of various hallucinatory visual phenomena. Hypnagogia draws inspiration from different sonic disciplines ranging from electronic house music to broadcast radio and sound for film. Using a collection of field recordings captured with various microphones and applying a range of techniques, the sounds have been modulated harmonically and dynamically to achieve different textures to simulate the sensory phenomena that someone might experience during these short episodes of dreamlike sensory experiences.
In contrast to dreaming states (REM), dreamlets are usually experienced during the transient states of decreased wakefulness. The soundscape itself echoes the brief duration and static character of auditory, sensory and visual phenomena such as geometrical shapes, images and patterns, changing speedily from one form to another through sonic passages. Finding inspiration from the work of Pierre Schaffer, Delia Derbyshire and DJ Sprinkles, this soundscape utilises a variety of field and foley recordings, sound effects and wavetable synthesis compositions aimed at achieving an accurate depiction of Hypnagogic hallucinations. Recordings of static and kinetic sources captured from shotgun, contact, hydrophone, and electromagnetic coil pick up microphones introduce foundational layers of textures and tones. Vocal and spoken word samples form a meaningful argument depicting the complicity of the human psyche. The recordings have been spliced, multiplied, reversed and layered with synth pads arranging a series of brief sonic passages that simulate the visual, auditory and kinaesthetic phenomena – a critical aesthetic goal to strive for when concerned with Hypnagogic states.
Pro Tools is used to edit, design and process all captured sounds with Time Domain Effects and Equalization.