Into the Minotaur’s Maze
As a challenge to my skills as a programmer, Into the Minotaur’s Maze was a challenge to design something that falls out of the convention of the standard VR experience. Utilising a computer monitor as an alternate character, this game puts the VR player in a game of cat-and-mouse with the monitor player in an exciting game of trying to outsmart the other player.
This game took inspiration by Scotland Yard, and was created to fairly support a fair yet balanced horror experience.
The gameplay loop for this experience involves the VR player acting as a defenseless human wandering a small maze. The monitor player acting as the Minotaur. Should the VR player successfully visit every space of the maze they win, if the Minotaur enters the same space as the Vr player the Minotaur wins.
Outside of programming, this project featured developments of my 3D animation skills, with the minotaur having numerous different unique animation sequences depending on how the players behave inside of the game.
first-person vr player in a cave, holding a torch. the entire scene is very dark, with only the light of the torch providing any sight within this horror environment
cartoony minotaur in a 3D grid environment. bottom corner showcases a "charges" meter" with three minotaur heads represening lives
VR player first person perspective, showcases the minotaur running up to the player character. the minotaur is running staring deeply into the eyes of the player
horror vr game advert poster