Sound for the Moving Image

Haldane Building, 6 students

The BDes Sound for Moving Image programme offers direct entry into year three, showcases a technological incorporation of The Glasgow School of Art’s aims, to teach our graduates to be creative learners, thinkers, practitioners, collaborators, communicators and citizens – using state of the art sound technologies, in tandem with the wider art school creative practice facilities, and studio community ethos.

Students often give their reason for choosing to be a part of the BDes Sound for Moving Image community as the “creative freedom” allowed on the programme, which comes from a combination of interrogating critical theories and exposure to languages and practices from diverse knowledges (see Tomasz Grab’s Ikstuarpok film). Students then apply these theories and knowledges into workflows from the sound for industry (such as audiobooks, radio jingles and advertisements, to the complex creative collaboration of music and sound design for film, where the full body of the soundtrack is composed as a team, where music quickens the heart, voice carries, the narrative (the head of the film), ambient sound atmospheres as the skin of the film (enveloping the audience), and sound effects such as footsteps grounding the listener (like our feet on the floor).

The programme sees students excel in sound for diverse creative practices, and sound for industry. Students design sound to enhance moving image, construct sound to communicate concepts and build multi-sensory narratives; they implement audio into games, welcome audiences into interactive installation art, or perform sound as part of a live event.

Students find their creative voice, discover creative identity, among a studio community. Students’ approach to creative concepts, practices with fewer boundaries, and engagement with environmental/climate justice has been commended by industry consultants.

– Dr. Jessica Argo, Programme Leader

Read the School of Innovation & Technology Preview

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