The Ghost as Data

A visual translation into pixel information of saved game data from Polyphony’s Gran Turismo 5, belonging to my father. This saved data stores a ‘ghost’, a 1:1 recounting of player actions that can be used to observe high scores in real time, such as the lap times in a racing game. This monolith of code acts as both a memory of my father, but also as a means of interacting with him again virtually indefinitely once re translated into its original form.

The Ghost as Data

930x930px, 73kb